With both games taking place in the same universe, it means it’s possible for. The game’s IAP revenue topped $130 million one month after its global launch, with China, Japan, the US, and South Korea being the top four markets. Honkai: Star Rail and Genshin Impact are in the same universe. The release of Honkai: Star Rail also helped miHoYo climb from 5th to 2nd place in the global mobile publisher sales rankings.Īccording to AppMagic data, Honkai: Star Rail generated over $6 million on mobile in its first 24 hours, outperforming Genshin Impact by first-day revenue.Since its launch, the game has been accounting for 65.3% of miHoYo’s worldwide revenue, followed by Genshin Impact (30.6%) and Honkai Impact 3rd (2.8%).Honkai: Star Rail also generated 19 million downloads globally.Japan has the highest RpD (revenue per download) at $60, followed by China ($41), South Korea ($37), and the US ($17).China accounted for 41.1% of total revenue, followed by Japan (23.9%), the US (12%), and South Korea (7%).In fact, miHoYo created the popular HoYoverse, encompassing all these titles. For comparison, Genshin Impact generated $515 million globally in its first three months, so the two games perform about the same on mobile when looking at the same periods after each other’s global launch. Honkai Star Rail comes from the same developers who have released games like Honkai Impact 3rd and Genshin Impact.Mobile players have spent $500 million in Honkai: Star Rail from April 26 to July 25, according to new data from Sensor Tower (thanks, ). How Honkai: Star Rail Can Influence Genshin Impact.
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